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ICSC
1995
Springer
14 years 2 months ago
An Adaptive Supersampling Method
Original z-bu er method is a very ecient method for image generation. The limitation is that it introduces aliases into the output image. Although many di erent kinds of methods h...
Rynson W. H. Lau
CGI
1998
IEEE
14 years 3 months ago
An Anti-Aliasing Method for Parallel Rendering
This paper describes a parallel rendering method based on the adaptive supersampling technique to produce anti-aliased images with minimal memory consumption. Unlike traditional s...
Sam Lin, Rynson W. H. Lau, Xiaola Lin, Paul Y. S. ...
CGF
1998
110views more  CGF 1998»
13 years 10 months ago
Adaptive Supersampling in Object Space Using Pyramidal Rays
We introduce a new approach to three important problems in ray tracing: antialiasing, distributed light sources, and fuzzy reflections of lights and other surfaces. For antialias...
Jon D. Genetti, Dan Gordon, G. Williams
GRAPHICSINTERFACE
2003
14 years 8 days ago
Entropy-based Adaptive Sampling
Ray tracing techniques need supersampling to reduce aliasing and/or noise in the final image. Since not all the pixels in the image require the same number of rays, supersampling...
Jaume Rigau, Miquel Feixas, Mateu Sbert
ICAT
2006
IEEE
14 years 5 months ago
High-Quality Shear-Warp Volume Rendering Using Efficient Supersampling and Pre-integration Technique
As shear-warp volume rendering is the fastest rendering method, image quality is not good as that of other high-quality rendering methods. In this paper, we propose two methods to ...
Heewon Kye, Kyoungsu Oh