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CIG
2006
IEEE
15 years 10 months ago
A Coevolutionary Model for The Virus Game
— In this paper, coevolution is used to evolve Artificial Neural Networks (ANN) which evaluate board positions of a two player zero-sum game (The Virus Game). The coevolved neura...
Peter I. Cowling, M. H. Naveed, M. A. Hossain
ECBS
2006
IEEE
90views Hardware» more  ECBS 2006»
15 years 10 months ago
Evaluating Alternatives for Architecture-Oriented Refactoring
Refactoring of software systems represents an fundamental way of improving their quality properties. Large-scale refactoring has to be performed at an architectural level to execu...
Sven Wohlfarth, Matthias Riebisch
FGR
2006
IEEE
297views Biometrics» more  FGR 2006»
15 years 10 months ago
Automatic Skin Segmentation for Gesture Recognition Combining Region and Support Vector Machine Active Learning
Skin segmentation is the cornerstone of many applications such as gesture recognition, face detection, and objectionable image filtering. In this paper, we attempt to address the ...
Junwei Han, George Awad, Alistair Sutherland, Hai ...
FGR
2006
IEEE
111views Biometrics» more  FGR 2006»
15 years 10 months ago
Registration of Expressions Data using a 3D Morphable Model
The registration of 3D scans of faces is a key step for many applications, in particular for building 3D Morphable Models. Although a number of algorithms are already available fo...
Curzio Basso, Pascal Paysan, Thomas Vetter
HICSS
2006
IEEE
92views Biometrics» more  HICSS 2006»
15 years 10 months ago
Optimal Design of E-Commerce Site Infrastructure from a Business Perspective
Abstract— A methodology for designing data center infrastructure for E-commerce sites is developed. It differs from existing methodologies in that it evaluates and compares alter...
Jacques Philippe Sauvé, Filipe Marques, Ant...