Program slicing is a well-known methodology that aims at identifying the program statements that (potentially) affect the values computed at some point of interest. Within imperat...
Abstract. The design, development, construction and testing of an ArtificialVision controlled Traffic-Light prototype has been carried out to rule and regulate intersections. Metho...
We present the first hardware-in-the-loop evolutionary optimization on an ornithopter. Our experiments demonstrate the feasibility of evolving flight through genetic algorithms an...
This paper presents a mutation-based evolutionary algorithm that evolves genotypic genes for regulating developmental timing of phenotypic values. The genotype sequentially genera...
Many non-cooperative settings that could potentially be studied using game theory are characterized by having very large strategy spaces and payoffs that are costly to compute. Be...