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ICPP
2008
IEEE
14 years 1 months ago
A Scalable Architecture for Crowd Simulation: Implementing a Parallel Action Server
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
IPPS
2007
IEEE
14 years 1 months ago
A Framework for Modeling Operating System Mechanisms in the Simulation of Network Protocols for Real-Time Distributed Systems
In this paper we present a software tool for the simulation of distributed real-time embedded systems. Our tool is based on the popular NS-2 package for simulating the networking ...
Paolo Pagano, Prashant Batra, Giuseppe Lipari
ADC
2005
Springer
106views Database» more  ADC 2005»
14 years 1 months ago
OS Support for a Commodity Database on PC clusters - Distributed Devices vs. Distributed File Systems
In this paper we attempt to parallelise a commodity database for OLAP on a cluster of commodity PCs by using a distributed high-performance storage subsystem. By parallelising the...
Felix Rauch, Thomas Stricker
ATAL
2005
Springer
14 years 1 months ago
Simulating data dissemination techniques for local reputation systems
In distributed scenarios the robustness of a reputation mechanism depends on the data available for computation. Especially in ad-hoc networks the amount of available data is rest...
Andreas Schlosser, Marco Voss
COMPSAC
2003
IEEE
14 years 24 days ago
PeAgent - A Mobile Agent System to Support Secure Internet and Web Applications
Many agent-based systems have been developed over the past decade; however, the security issues are usually not addressed adequately. In order to make the mobile agent paradigm mo...
Qingkai Ma, Wei Hao, Wei Li, Manghui Tu, I-Ling Ye...