Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
In this paper we present a software tool for the simulation of distributed real-time embedded systems. Our tool is based on the popular NS-2 package for simulating the networking ...
In this paper we attempt to parallelise a commodity database for OLAP on a cluster of commodity PCs by using a distributed high-performance storage subsystem. By parallelising the...
In distributed scenarios the robustness of a reputation mechanism depends on the data available for computation. Especially in ad-hoc networks the amount of available data is rest...
Many agent-based systems have been developed over the past decade; however, the security issues are usually not addressed adequately. In order to make the mobile agent paradigm mo...