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» An Agent Architecture for Planning in a Dynamic Environment
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AGI
2008
13 years 9 months ago
Temporal Action Logic for Question Answering in an Adventure Game
Inhabiting the complex and dynamic environments of modern computer games with autonomous agents capable of intelligent timely behaviour is a significant research challenge. We illu...
Martin Magnusson, Patrick Doherty
DEXAW
2005
IEEE
356views Database» more  DEXAW 2005»
14 years 1 months ago
Grid Visualizer: A Monitoring Tool for Grid Environment
One specific problem in wide-area distributed computing environment is effective management of the vast amount of resources that are made available within the grid environment. Th...
Ghazala Shaheen, Muhammad Usman Malik, Zohair Ihsa...
AAAI
2012
11 years 10 months ago
Learning from Demonstration for Goal-Driven Autonomy
Goal-driven autonomy (GDA) is a conceptual model for creating an autonomous agent that monitors a set of expectations during plan execution, detects when discrepancies occur, buil...
Ben George Weber, Michael Mateas, Arnav Jhala
AAAI
1997
13 years 9 months ago
Intelligent Agents for the Synthetic Battlefield: A Company of Rotary Wing Aircraft
1 We have constructed a team of intelligent agents that perform the tasks of an attack helicopter company for a synthetic battlefield environment used for running largescale milita...
Randall W. Hill Jr., Johnny Chen, Jonathan Gratch,...
FLAIRS
2010
13 years 10 months ago
Applying Goal Driven Autonomy to a Team Shooter Game
Dynamic changes in complex, real-time environments, such as modern video games, can violate an agent's expectations. We describe a system that responds competently to such vi...
Hector Muñoz-Avila, David W. Aha, Ulit Jaid...