Abstract. How to create effective body animations for virtual agents with emotions remains the state of the art for human animators and a great challenge for computer scientists. I...
In this paper, we consider Markov Decision Processes (MDPs) with error states. Error states are those states entering which is undesirable or dangerous. We define the risk with re...
Memory-bounded techniques have shown great promise in solving complex multi-agent planning problems modeled as DEC-POMDPs. Much of the performance gains can be attributed to pruni...
Weak Observational Congruence (woc) defined on CCS agents is not a bisimulation since it does not require two states reached by bisimilar computations of woc agents to be still w...
User attention is a scarce resource, and users are susceptible to interruption overload. Systems do not reason about the effects of interrupting a user during a task sequence. In ...