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GECCO
2008
Springer
179views Optimization» more  GECCO 2008»
13 years 9 months ago
Developing neural structure of two agents that play checkers using cartesian genetic programming
A developmental model of neural network is presented and evaluated in the game of Checkers. The network is developed using cartesian genetic programs (CGP) as genotypes. Two agent...
Gul Muhammad Khan, Julian Francis Miller, David M....
ASC
2007
14 years 7 months ago
A BDI Agent System for Credit Risk Assessment based on Fuzzy Logic
Credit risk has always been an important issue for banks and other financial intermediaries. A reliable and consistent computing system is necessary to simplify the decision mak...
S. Bonura, V. Morreale, G. Cammarata, F. Cantore,...
AMI
2008
Springer
13 years 10 months ago
Adaptive Estimation of Emotion Generation for an Ambient Agent Model
To improve the performance and wellbeing of humans in complex human-computer interaction settings, an interesting challenge for an ambient (or pervasive) agent system is to recogni...
Tibor Bosse, Zulfiqar A. Memon, Jan Treur
IROS
2008
IEEE
142views Robotics» more  IROS 2008»
14 years 2 months ago
Scaffolding on-line segmentation of full body human motion patterns
Abstract— This paper develops an approach for on-line segmentation of whole body human motion patterns during human motion observation and learning. A Hidden Markov Model is used...
Dana Kulic, Yoshihiko Nakamura
CD
2005
Springer
14 years 1 months ago
Modelling Deployment Using Feature Descriptions and State Models for Component-Based Software Product Families
Abstract. Products within a product family are composed of different component configurations where components have different variable features and a large amount of dependency re...
Slinger Jansen, Sjaak Brinkkemper