Sciweavers

1153 search results - page 53 / 231
» An Agent Model for a Human's Functional State and Performanc...
Sort
View
AAAI
2011
12 years 8 months ago
Optimal Rewards versus Leaf-Evaluation Heuristics in Planning Agents
Planning agents often lack the computational resources needed to build full planning trees for their environments. Agent designers commonly overcome this finite-horizon approxima...
Jonathan Sorg, Satinder P. Singh, Richard L. Lewis
KBSE
2002
IEEE
14 years 27 days ago
Report on the Workshop on the State of the Art in Automated Software Engineering
ort gives their abstracts. s of the position papers Recent Experiences with Code Generation and Task Automation Agents in Software Tools (J. Grundy, J. Hosking) As software grows i...
Yves Ledru, David F. Redmiles
PAMI
2007
186views more  PAMI 2007»
13 years 7 months ago
Value-Directed Human Behavior Analysis from Video Using Partially Observable Markov Decision Processes
—This paper presents a method for learning decision theoretic models of human behaviors from video data. Our system learns relationships between the movements of a person, the co...
Jesse Hoey, James J. Little
IEEEARES
2007
IEEE
14 years 2 months ago
Agent Alliances: A Means for Practical Threshold Signature
In [7] we have proposed a model for the robust and private evaluation of a function within a group of cooperating mobile agents, called an agent Alliance. The model has been given...
Regine Endsuleit, Christoph Amma
AAAI
1994
13 years 9 months ago
Evolving Neural Networks to Focus Minimax Search
Neural networks were evolved through genetic algorithms to focus minimax search in the game of Othello. At each level of the search tree, the focus networks decide which moves are...
David E. Moriarty, Risto Miikkulainen