Sciweavers

155 search results - page 25 / 31
» An Agent Supported Virtual Educational Environment
Sort
View
AAAI
2012
11 years 11 months ago
Goal Recognition with Markov Logic Networks for Player-Adaptive Games
Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
IICS
2009
Springer
14 years 1 months ago
Bi-directional Distribution of eLearning Content for Cross-technology Learning Communities
: This article describes the use of a service-oriented architecture to bridge the gap between different eLearning types and tools. The basic concept is a bi-directional distributio...
Raphael Zender, Enrico Dressler, Ulrike Lucke, Dja...
SIBGRAPI
2003
IEEE
14 years 1 months ago
A Sketch-Based Collaborative Design System
We present a system for collaborative conceptual design that allows users potentially located in geographically distant areas to cooperate by sketching, exploring and modifying the...
Zhe Fan, Ma Chi, Manuel M. Oliveira
ECTEL
2006
Springer
14 years 7 days ago
New Media for Teaching Applied Cryptography and Network Security
Considering that security education needs to train students to deal with security problems in real environments, we developed new media for teaching applied cryptography and networ...
Ji Hu, Dirk Cordel, Christoph Meinel
UAI
2007
13 years 9 months ago
Indirectly Visible Bayesian Student Models
Inspectable Bayesian student models have been used to support student reflection, knowledge awareness and communication among teacher, students and parents. This paper presents a...
Juan-Diego Zapata-Rivera