Sciweavers

138 search results - page 26 / 28
» An Agent-Based Approach to Study Virtual Learning Communitie...
Sort
View
VR
2010
IEEE
174views Virtual Reality» more  VR 2010»
13 years 6 months ago
Breaking the status quo: Improving 3D gesture recognition with spatially convenient input devices
We present a systematic study on the recognition of 3D gestures using spatially convenient input devices. Specifically, we examine the linear acceleration-sensing Nintendo Wii Re...
Michael Hoffman, Paul Varcholik, Joseph J. LaViola...
PAMI
2008
216views more  PAMI 2008»
13 years 7 months ago
Annotating Images by Mining Image Search Results
Although it has been studied for years by the computer vision and machine learning communities, image annotation is still far from practical. In this paper, we propose a novel atte...
Xin-Jing Wang, Lei Zhang 0001, Xirong Li, Wei-Ying...
PERCOM
2010
ACM
13 years 6 months ago
The co-evolution of taxi drivers and their in-car navigation systems
In the recent years, the massive use of in-car navigation systems has symbolized the emergence of location-based services for wayfinding. This market success creates the opportunit...
Fabien Girardin, Josep Blat
GG
2008
Springer
13 years 8 months ago
Graph-Based Tools: The Contest
This event is the second instance of the contest for graph transformation-based tools, which was first held as part of the AGTIVE workshop. The aim is to stimulate tool developmen...
Arend Rensink, Pieter Van Gorp
ML
2006
ACM
13 years 7 months ago
Universal parameter optimisation in games based on SPSA
Most game programs have a large number of parameters that are crucial for their performance. While tuning these parameters by hand is rather difficult, efficient and easy to use ge...
Levente Kocsis, Csaba Szepesvári