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RTCSA
1999
IEEE
13 years 12 months ago
Scheduling Fault-Tolerant Distributed Hard Real-Time Tasks Independently of the Replication Strategies
Replication is a well-know fault-tolerance technique, and several replication strategies exist (e.g. active, passive, and semi-active replication). To be used in hard real-time sy...
Pascal Chevochot, Isabelle Puaut
QSHINE
2009
IEEE
14 years 2 months ago
Joint Optimization of System Lifetime and Network Performance for Real-Time Wireless Sensor Networks
Maximizing the aggregate network utility and minimizing the network energy consumption are important but conflict goals in wireless sensor networks. Challenges arise due to the app...
Lei Rao, Xue Liu, Jian-Jia Chen, Wenyu Liu
RTSS
2000
IEEE
13 years 12 months ago
An Incremental Approach to Scheduling during Overloads in Real-Time Systems
In this paper we propose a novel scheduling framework for a real-timeenvironmentthat experiences dynamic changes. Thisframework is capable of adjusting the system workload in incr...
Pedro Mejía-Alvarez, Rami G. Melhem, Daniel...
PATMOS
2007
Springer
14 years 1 months ago
Optimization for Real-Time Systems with Non-convex Power Versus Speed Models
Abstract. Until now, the great majority of research in low-power systems has assumed a convex power model. However, recently, due to the confluence of emerging technological and ar...
Ani Nahapetian, Foad Dabiri, Miodrag Potkonjak, Ma...
ATAL
2009
Springer
14 years 2 months ago
Effective solutions for real-world Stackelberg games: when agents must deal with human uncertainties
How do we build multiagent algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human intera...
James Pita, Manish Jain, Fernando Ordó&ntil...