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IVA
2005
Springer
14 years 1 months ago
Teaching Virtual Characters How to Use Body Language
Abstract. Non-verbal communication, or “body language”, is a critical component in constructing believable virtual characters. Most often, body language is implemented by a set...
Doron A. Friedman, Marco Gillies
HAIS
2008
Springer
13 years 9 months ago
An Evolutionary Approach for Tuning Artificial Neural Network Parameters
The widespread use of artificial neural networks and the difficult work regarding the correct specification (tuning) of parameters for a given problem are the main aspects that mot...
Leandro M. Almeida, Teresa Bernarda Ludermir
IJCAI
2003
13 years 9 months ago
Trainability: Developing a responsive learning system
In this paper, we describe the lessons we learned in developing AgentBuilder, a commercial system for rapidly creating agents that extract information from web sites. AgentBuilder...
Steven Minton, Sorinel I. Ticrea, Jennifer Beach
UPP
2004
Springer
14 years 1 months ago
Inverse Design of Cellular Automata by Genetic Algorithms: An Unconventional Programming Paradigm
Evolving solutions rather than computing them certainly represents an unconventional programming approach. The general methodology of evolutionary computation has already been know...
Thomas Bäck, Ron Breukelaar, Lars Willmes
GECCO
2006
Springer
140views Optimization» more  GECCO 2006»
13 years 11 months ago
A representational ecology for learning classifier systems
The representation used by a learning algorithm introduces a bias which is more or less well-suited to any given learning problem. It is well known that, across all possible probl...
James A. R. Marshall, Tim Kovacs