This paper presents a statistical model for textures that uses a non-negative decomposition on a set of local atoms learned from an exemplar. This model is described by the varianc...
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Representing images with layers has many important applications, such as video compression, motion analysis, and 3D scene analysis. This paper presents an approach to reliably ext...
— The Bath University Matching Pursuit (BUMP) project aims at developing new matching pursuit (MP) algorithms for still image and video compression. Compared to traditional MP co...
In order to allow sufficient amount of light into the image sensor, videos captured in poor lighting conditions typically have low frame rate and frame exposure time equals to in...