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» An Algorithm for Polygon Subdivision Based on Vertex Normals
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ADT
2005
13 years 7 months ago
High rate compression of CAD meshes based on subdivision inversion
In this paper we present a new framework, based on subdivision surface approximation, for efficient compression and coding of 3D models represented by polygonal meshes. Our algorit...
Guillaume Lavoué, Florent Dupont, Atilla Ba...
GMP
2006
IEEE
14 years 1 months ago
Subdivision Termination Criteria in Subdivision Multivariate Solvers
Abstract. The need for robust solutions for sets of non-linear multivariate constraints or equations needs no motivation. Subdivision-based multivariate constraint solvers [1–3] ...
Iddo Hanniel, Gershon Elber
GRAPHICSINTERFACE
2003
13 years 9 months ago
Multiple Camera Considerations in a View-Dependent Continuous Level of Detail Algorithm
We introduce the Camera Aware View-dEpendent Continuous Level Of Detail (CAVECLOD) polygon mesh representation. Several techniques recently have been developed that use a hierarch...
Bradley P. Kram, Christopher D. Shaw
CVGIP
2002
126views more  CVGIP 2002»
13 years 7 months ago
Dual Mesh Resampling
The dual of a 2-manifold polygonal mesh without boundary is commonly defined as another mesh with the same topology (genus) but different connectivity (vertex-face incidence), in ...
Gabriel Taubin
WADS
2005
Springer
132views Algorithms» more  WADS 2005»
14 years 1 months ago
k-Link Shortest Paths in Weighted Subdivisions
We study the shortest path problem in weighted polygonal subdivisions of the plane, with the additional constraint of an upper bound, k, on the number of links (segments) in the pa...
Ovidiu Daescu, Joseph S. B. Mitchell, Simeon C. Nt...