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» An Algorithm for Polygon Subdivision Based on Vertex Normals
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WADS
2007
Springer
184views Algorithms» more  WADS 2007»
14 years 1 months ago
A Pseudopolynomial Time O (log n )-Approximation Algorithm for Art Gallery Problems
In this paper, we give a O(log copt)-approximation algorithm for the point guard problem where copt is the optimal number of guards. Our algorithm runs in time polynomial in n, the...
Ajay Deshpande, Taejung Kim, Erik D. Demaine, Sanj...
CGF
2010
120views more  CGF 2010»
13 years 7 months ago
Polygonal mesh watermarking using Laplacian coordinates
We propose a watermarking algorithm for polygonal meshes based on the modification of the Laplacian coordinates. More specifically, we first compute the Laplacian coordinates (x,y...
Ying Yang, Ioannis P. Ivrissimtzis
ACTA
2007
92views more  ACTA 2007»
13 years 7 months ago
Solving #SAT using vertex covers
Abstract We propose an exact algorithm for counting the models of propositional formulas in conjunctive normal form (CNF). Our algorithm is based on the detection of strong backdoo...
Naomi Nishimura, Prabhakar Ragde, Stefan Szeider
SWAT
2000
Springer
90views Algorithms» more  SWAT 2000»
13 years 11 months ago
Efficient Expected-Case Algorithms for Planar Point Location
Planar point location is among the most fundamental search problems in computational geometry. Although this problem has been heavily studied from the perspective of worst-case que...
Sunil Arya, Siu-Wing Cheng, David M. Mount, Ramesh...
SIGGRAPH
1995
ACM
13 years 11 months ago
A signal processing approach to fair surface design
In this paper we describe a new tool for interactive free-form fair surface design. By generalizing classical discrete Fourier analysis to two-dimensional discrete surface signals...
Gabriel Taubin