This paper describes new methods for maintaining a point-location data structure for a dynamically changing monotone subdivision S. The main approach is based on the maintenance of...
We present a new algorithm for unfolding planar polygonal linkages without self-intersection based on following the gradient flow of a “repulsive” energy function. This algor...
Jason H. Cantarella, Erik D. Demaine, Hayley N. Ib...
In this paper, we present a method for simplification of arbitrary 3D meshes that is based on Isotropic Quantization of face-normal vectors. There are three stages. Firstly, a cod...
We present a method for sharing visual information in 3D virtual environments, using a projective texture mapping based method. Avatars can share information with other avatars by...
Yannick Francken, Johan Huysmans, Philippe Bekaert
This paper presents a novel modeling algorithm that is capable of simultaneously recovering correct shape geometry as well as its unknown topology from arbitrarily complicated dat...