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CHI
2011
ACM
13 years 11 days ago
Real-time nonverbal opinion sharing through mobile phones during sports events
Even with the rise of the World Wide Web, TV has remained the most pervasive entertainment medium and is nowadays often used together with other media, which allow for active part...
Alireza Sahami Shirazi, Michael Rohs, Robert Schle...
ICMI
2004
Springer
215views Biometrics» more  ICMI 2004»
14 years 2 months ago
Bimodal HCI-related affect recognition
Perhaps the most fundamental application of affective computing would be Human-Computer Interaction (HCI) in which the computer is able to detect and track the user’s affective ...
Zhihong Zeng, Jilin Tu, Ming Liu, Tong Zhang, Nich...
EUROSYS
2009
ACM
14 years 5 months ago
Isolating web programs in modern browser architectures
Many of today’s web sites contain substantial amounts of client-side code, and consequently, they act more like programs than simple documents. This creates robustness and perfo...
Charles Reis, Steven D. Gribble
CSCW
2004
ACM
14 years 2 months ago
Lessons from the reMail prototypes
Electronic mail has become the most widely-used application for business productivity and communication, yet many people are frustrated with their email. Though email usage has ch...
Dan Gruen, Steven L. Rohall, Suzanne O. Minassian,...
CHI
2009
ACM
14 years 3 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...