Sciweavers

272 search results - page 11 / 55
» An Analysis of Interaction and Participation Patterns in Onl...
Sort
View
CHI
2007
ACM
14 years 7 months ago
The life and death of online gaming communities: a look at guilds in world of warcraft
Massively multiplayer online games (MMOGs) can be fascinating laboratories to observe group dynamics online. In particular, players must form persistent associations or "guil...
Nicolas Ducheneaut, Nicholas Yee, Eric Nickell, Ro...
FLAIRS
2011
12 years 11 months ago
Intentional Analysis of Medical Conversations for Community Engagement
With an explosion in the proliferation of user-generated content in communities, information overload is increasing and quality of readily available online content is deterioratin...
Saurav Sahay
CHI
2004
ACM
14 years 26 days ago
Project massive: a study of online gaming communities
Massively Multiplayer Online Games (MMOGs) continue to be a popular and lucrative sector of the gaming market. Project Massive was created to assess MMOG players’ social experie...
A. Fleming Seay, William J. Jerome, Kevin Sang Lee...
ICALT
2007
IEEE
14 years 1 months ago
In Search of Quality Learning Technologies for Online Distributed Classrooms
Recent developments in technology and access have offered the opportunity to improve online learning environments through increased communication, interactivity among participants...
Madhumita Bhattacharya, Jon Dron
CE
2004
88views more  CE 2004»
13 years 7 months ago
Beyond formal learning: Informal community eLearning
The goal of the study described in this paper was to gain an improved understanding of the social context of UK online centres and issues around the creation and exchange of knowl...
John Cook, Matt Smith