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VR
2009
IEEE
172views Virtual Reality» more  VR 2009»
14 years 3 months ago
Measurement Protocols for Medium-Field Distance Perception in Large-Screen Immersive Displays
How do users of virtual environments perceive virtual space? Many experiments have explored this question, but most of these have used head-mounted immersive displays. This paper ...
Eric Klein, J. Edward Swan II, Gregory S. Schmidt,...
CHI
2005
ACM
14 years 9 months ago
Beyond being in the lab: using multi-agent modeling to isolate competing hypotheses
In studies of virtual teams, it is difficult to determine pure effects of geographic isolation and uneven communication technology. We developed a multi-agent computer model in Ne...
Ning Nan, Erik W. Johnston, Judith S. Olson, Natha...
ACSAC
2010
IEEE
13 years 6 months ago
A framework for testing hardware-software security architectures
New security architectures are difficult to prototype and test at the design stage. Fine-grained monitoring of the interactions between hardware, the operating system, and applica...
Jeffrey S. Dwoskin, Mahadevan Gomathisankaran, Yu-...
MOBICOM
2010
ACM
13 years 9 months ago
Design and experimental evaluation of multi-user beamforming in wireless LANs
Multi-User MIMO promises to increase the spectral efficiency of next generation wireless systems and is currently being incorporated in future industry standards. Although a signi...
Ehsan Aryafar, Narendra Anand, Theodoros Salonidis...
RTSS
2006
IEEE
14 years 2 months ago
Tightening the Bounds on Feasible Preemption Points
Caches have become invaluable for higher-end architectures to hide, in part, the increasing gap between processor speed and memory access times. While the effect of caches on timi...
Harini Ramaprasad, Frank Mueller