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HAPTICS
2008
IEEE
14 years 2 months ago
On-Line Interactive Dexterous Grasping
In this paper we describe a system that combines human input and automatic grasp planning for controlling an artificial hand, with applications in the area of hand neuroprosthetic...
Matei T. Ciocarlie, Peter K. Allen
ROBOCOMM
2007
IEEE
14 years 1 months ago
Shared memories: a trail-based coordination server for robot teams
Abstract—Robust, dependable and concise coordination between members of a robot team is a critical ingredient of any such collective activity. Depending on the availability and t...
George Roussos, Dikaios Papadogkonas, J. Taylor, D...
MIDDLEWARE
2005
Springer
14 years 1 months ago
Middleware for protocol-based coordination in dynamic networks
Pervasive and ad hoc computing applications are frequently deployed in dynamic networks. Due to mobility of the computing nodes, their unreliability, or a limited communication ra...
Kurt Schelfthout, Danny Weyns, Tom Holvoet
COMPSAC
2001
IEEE
13 years 11 months ago
Utilizing Object-Oriented Databases for Concurrency Control in Virtual Environments
Virtual Reality Modeling Language (VRML) is widely used to represent, create, and display virtual reality objects and their environment. Some VRML applications require concurrent ...
Damla Turgut, Nevin Aydin, Ramez Elmasri, Begumhan...
GLOBECOM
2007
IEEE
14 years 2 months ago
Capacity and Fairness of MIMO Broadcast Algorithms in Shadow Fading Environments
Abstract— For MIMO broadcast systems the effects of shadowing on the channel capacity and the fairness of the system in sharing the resources amongst multiple users are important...
Timothy W. King, Peter J. Smith, Lee M. Garth