We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion ...
Andrew Martin, Andrew Lim, Simon Colton, Cameron B...
One of the main objectives of developing component-based software systems is to enable efficient building of systems through the integration of components. All component models def...
We introduce a variability-intensive approach to goal decomposition that is tailored to support requirements identification for highly customizable software. The approach is based...
Heterogeneous structures represent an important new frontier for 21st century engineering. Human tissues, composites, `smart' and multimaterial objects are all physically man...
Craig A. Schroeder, William C. Regli, Ali Shokoufa...
Abstract--We present a novel approach for joint optical network provisioning and Internet protocol (IP) traffic engineering, in which the IP and optical networks collaboratively op...