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ICRA
2009
IEEE
185views Robotics» more  ICRA 2009»
16 years 19 days ago
Ad-hoc wireless network coverage with networked robots that cannot localize
— We study a fully distributed, reactive algorithm for deployment and maintenance of a mobile communication backbone that provides an area around a network gateway with wireless ...
Nikolaus Correll, Jonathan Bachrach, Daniel Vicker...
ECML
2007
Springer
16 years 4 days ago
Graph-Based Domain Mapping for Transfer Learning in General Games
A general game player is an agent capable of taking as input a description of a game’s rules in a formal language and proceeding to play without any subsequent human input. To do...
Gregory Kuhlmann, Peter Stone
ACMICEC
2007
ACM
112views ECommerce» more  ACMICEC 2007»
15 years 10 months ago
An empirical study of interest-based negotiation
While argumentation-based negotiation has been accepted as a promising alternative to game-theoretic or heuristic based negotiation, no evidence has been provided to confirm this ...
Philippe Pasquier, Ramon Hollands, Frank Dignum, I...
ISAS
2007
Springer
16 years 3 days ago
MDDPro: Model-Driven Dependability Provisioning in Enterprise Distributed Real-Time and Embedded Systems
Service oriented architecture (SOA) design principles are increasingly being adopted to develop distributed real-time and embedded (DRE) systems, such as avionics mission computin...
Sumant Tambe, Jaiganesh Balasubramanian, Aniruddha...
DAC
2007
ACM
16 years 7 months ago
Period Optimization for Hard Real-time Distributed Automotive Systems
The complexity and physical distribution of modern active-safety automotive applications requires the use of distributed architectures. These architectures consist of multiple ele...
Abhijit Davare, Qi Zhu, Marco Di Natale, Claudio P...