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AAAI
1994
15 years 5 months ago
Auditory Stream Segregation in Auditory Scene Analysis with a Multi-Agent System
We propose a novel approach to auditory stream segregation which extracts individual sounds (auditory stream) from a mixture of sounds in auditory scene analysis. The HBSS (Harmon...
Tomohiro Nakatani, Hiroshi G. Okuno, Takeshi Kawab...
SAMOS
2005
Springer
15 years 9 months ago
Flux Caches: What Are They and Are They Useful?
In this paper, we introduce the concept of flux caches envisioned to improve processor performance by dynamically changing the cache organization and implementation. Contrary to t...
Georgi Gaydadjiev, Stamatis Vassiliadis
ENTCS
2006
213views more  ENTCS 2006»
15 years 4 months ago
Building Components from Functions
In the domain of embedded software systems the increasing complexity of the functionality as well as the increase in variations caused by product lines requires a modular design p...
Bernhard Schäz
IPPS
2007
IEEE
15 years 10 months ago
Splice: A Standardized Peripheral Logic and Interface Creation Engine
Recent advancements in FPGA technology have allowed manufacturers to place general-purpose processors alongside user-configurable logic gates on a single chip. At first glance, ...
Justin Thiel, Ron K. Cytron
AC
2003
Springer
15 years 9 months ago
InterPlay: Horizontal Scale-up and Transition to Design in Scenario-Based Programming
Abstract. We describe InterPlay, a simulation engine coordinator that supports cooperation and interaction of multiple simulation and execution tools, thus helping to scale-up the ...
Dan Barak, David Harel, Rami Marelly