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IJCNN
2008
IEEE
14 years 2 months ago
Building meta-learning algorithms basing on search controlled by machine complexity
Abstract— Meta-learning helps us find solutions to computational intelligence (CI) challenges in automated way. Metalearning algorithm presented in this paper is universal and m...
Norbert Jankowski, Krzysztof Grabczewski
EMNLP
2011
12 years 7 months ago
Watermarking the Outputs of Structured Prediction with an application in Statistical Machine Translation
We propose a general method to watermark and probabilistically identify the structured outputs of machine learning algorithms. Our method is robust to local editing operations and...
Ashish Venugopal, Jakob Uszkoreit, David Talbot, F...
AIIDE
2008
13 years 10 months ago
OpenNERO: A Game Platform for AI Research and Education
OpenNERO is an open source game platform designed for game AI research. The software package combines features commonly available in modern game engines (such as 3D graphics, phys...
Igor Karpov, John Sheblak, Risto Miikkulainen
ICML
2007
IEEE
14 years 8 months ago
Learning to rank: from pairwise approach to listwise approach
The paper is concerned with learning to rank, which is to construct a model or a function for ranking objects. Learning to rank is useful for document retrieval, collaborative fil...
Zhe Cao, Tao Qin, Tie-Yan Liu, Ming-Feng Tsai, Han...
APSEC
2010
IEEE
13 years 2 months ago
Testing Inter-layer and Inter-task Interactions in RTES Applications
Abstract--Real-time embedded systems (RTESs) are becoming increasingly ubiquitous, controlling a wide variety of popular and safety-critical devices. Effective testing techniques c...
Ahyoung Sung, Witawas Srisa-an, Gregg Rothermel, T...