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» An Approach to use Executable Models for Testing
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ASSETS
2006
ACM
14 years 1 months ago
American sign language recognition in game development for deaf children
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...
PAMI
2006
193views more  PAMI 2006»
13 years 7 months ago
A System for Learning Statistical Motion Patterns
Analysis of motion patterns is an effective approach for anomaly detection and behavior prediction. Current approaches for the analysis of motion patterns depend on known scenes, w...
Weiming Hu, Xuejuan Xiao, Zhouyu Fu, Dan Xie, Tien...
BMCBI
2005
156views more  BMCBI 2005»
13 years 7 months ago
A new dynamical layout algorithm for complex biochemical reaction networks
Background: To study complex biochemical reaction networks in living cells researchers more and more rely on databases and computational methods. In order to facilitate computatio...
Katja Wegner, Ursula Kummer
CHI
2008
ACM
14 years 8 months ago
Improving the performance of motor-impaired users with automatically-generated, ability-based interfaces
We evaluate two systems for automatically generating personalized interfaces adapted to the individual motor capabilities of users with motor impairments. The first system, SUPPLE...
Krzysztof Z. Gajos, Jacob O. Wobbrock, Daniel S. W...
ICDM
2005
IEEE
125views Data Mining» more  ICDM 2005»
14 years 1 months ago
Alternate Representation of Distance Matrices for Characterization of Protein Structure
The most suitable method for the automated classification of protein structures remains an open problem in computational biology. In order to classify a protein structure with an...
Keith Marsolo, Srinivasan Parthasarathy