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» An Approximate Algorithm for Structural Matching of Images
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CORR
2008
Springer
118views Education» more  CORR 2008»
13 years 8 months ago
Correlated Equilibria in Continuous Games: Characterization and Computation
We present several new characterizations of correlated equilibria in games with continuous utility functions. These have the advantage of being more computationally and analytical...
Noah D. Stein, Pablo A. Parrilo, Asuman E. Ozdagla...
ICMCS
2009
IEEE
205views Multimedia» more  ICMCS 2009»
13 years 5 months ago
Bregman vantage point trees for efficient nearest Neighbor Queries
Nearest Neighbor (NN) retrieval is a crucial tool of many computer vision tasks. Since the brute-force naive search is too time consuming for most applications, several tailored d...
Frank Nielsen, Paolo Piro, Michel Barlaud
CVPR
2000
IEEE
14 years 10 months ago
Reconstruction from Six-Point Sequences
An algorithm is given for computing projective structure from a set of six points seen in a sequence of many images. The method is based on the notion of duality between cameras a...
Richard I. Hartley, Nicolas Y. Dano
SIGMOD
2005
ACM
166views Database» more  SIGMOD 2005»
14 years 8 months ago
Substructure Similarity Search in Graph Databases
Advanced database systems face a great challenge raised by the emergence of massive, complex structural data in bioinformatics, chem-informatics, and many other applications. The ...
Xifeng Yan, Philip S. Yu, Jiawei Han
JMLR
2010
148views more  JMLR 2010»
13 years 2 months ago
A Generalized Path Integral Control Approach to Reinforcement Learning
With the goal to generate more scalable algorithms with higher efficiency and fewer open parameters, reinforcement learning (RL) has recently moved towards combining classical tec...
Evangelos Theodorou, Jonas Buchli, Stefan Schaal