We present practical algorithms for accelerating geometric queries on models made of NURBS surfaces using programmable Graphics Processing Units (GPUs). We provide a generalized f...
The ICP (Iterative Closest Point) algorithm is the de facto standard for geometric alignment of threedimensional models when an initial relative pose estimate is available. The ba...
This paper presents an abandoned item and illegally parked vehicle detection method for single static camera video surveillance applications. By processing the input video at diff...
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
In this paper we propose a hybrid system that bridges the gap between traditional image processing methods, used for low-level object recognition, and abductive constraint logic pr...