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» An Architecture for Distributed Simulation Games
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134
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ICDCSW
2003
IEEE
15 years 9 months ago
Scaling Server Selection Using a Multi-Broker Architecture
Server replication is a common approach to improving the scalability of a service on the Internet. For this approach, the task of finding an appropriate server from a set of repli...
Mohamed-Vall O. Mohamed-Salem, Gregor von Bochmann...
110
Voted
TON
2008
75views more  TON 2008»
15 years 3 months ago
TVA: a DoS-limiting network architecture
We motivate the capability approach to network denial-of-service (DoS) attacks, and evaluate the TVA architecture which builds on capabilities. With our approach, rather than send ...
Xiaowei Yang, David Wetherall, Thomas E. Anderson
IWEC
2004
15 years 5 months ago
New Behavioural Approaches for Virtual Environments
We describe a new approach to the behaviour of 3D environments that supports the definition of physical processes and interactive phenomena. The work takes as a starting point the ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Paol...
125
Voted
APSEC
2000
IEEE
15 years 8 months ago
Component-based application development on architecture of a model, UI and components
Explosive increase in end-user computing on distributed systems requires that end-users develop application software by themselves. One solution is given as a formula of “a doma...
Takeshi Chusho, Hisashi Ishigure, Naoyuki Konda, T...
122
Voted
ICC
2008
IEEE
121views Communications» more  ICC 2008»
15 years 10 months ago
iREX MPO : A Multi-Path Option for the iREX Inter-Domain QoS Policy Architecture
Abstract—The inter-domain Resource Exchange (iREX) architecture uses economic market mechanisms to automate the deployment of end-to-end (E2E) inter-domain (ID) quality of servic...
Ariffin Datuk Yahaya, Tatsuya Suda