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» An Architecture for Distributed Simulation Games
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152
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SAC
2005
ACM
15 years 9 months ago
A distributed content-based search engine based on mobile code
Current search engines crawl the Web, download content, and digest this content locally. For multimedia content, this involves considerable volumes of data. Furthermore, this proc...
Volker Roth, Ulrich Pinsdorf, Jan Peters
158
Voted
PDP
2010
IEEE
15 years 8 months ago
Distributed Scheduler of Workflows with Deadlines in a P2P Desktop Grid
Scheduling large amounts of tasks in distributed computing platforms composed of millions of nodes is a challenging goal, even more in a fully decentralized way and with low overhe...
Javier Celaya, Unai Arronategui
124
Voted
ICDCS
1999
IEEE
15 years 8 months ago
Design Considerations for Distributed Caching on the Internet
In this paper, we describe the design and implementation of an integrated architecture for cache systems that scale to hundreds or thousands of caches with thousands to millions o...
Renu Tewari, Michael Dahlin, Harrick M. Vin, Jonat...
129
Voted
IPPS
2000
IEEE
15 years 8 months ago
Fault-Tolerant Distributed-Shared-Memory on a Broadcast-Based Interconnection Network
The Simultaneous Optical Multiprocessor Exchange Bus (SOME-Bus) is a low-latency, high-bandwidth interconnection network which directly links arbitrary pairs of processor nodes wit...
Diana Hecht, Constantine Katsinis
149
Voted
IFIP
1998
Springer
15 years 8 months ago
Combining Static Partitioning with Dynamic Distribution of Threads
This paper presents a hybrid approach to automatic parallelization of computer programs which combines static extraction of threads (tasks) with dynamic scheduling for parallel an...
Ronald Moore, Melanie Klang, Bernd Klauer, Klaus W...