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» An Architecture for Distributed Simulation Games
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ISPDC
2005
IEEE
15 years 9 months ago
Parallel Jess
Distributed or parallel rule-based systems are currently needed for real applications. The proposed architecture of such a system is based on a wrapper allowing the cooperation bet...
Dana Petcu
IPPS
1998
IEEE
15 years 8 months ago
A Parallel Algorithm for Minimum Cost Path Computation on Polymorphic Processor Array
This paper describes a new parallel algorithm for Minimum Cost Path computation on the Polymorphic Processor Array, a massively parallel architecture based on a reconfigurable mesh...
Pierpaolo Baglietto, Massimo Maresca, Mauro Miglia...
COMPSAC
2002
IEEE
15 years 8 months ago
From MSC and UML to SDL
UML and MSC are widely used by software practitioners. SDL is an ITU standard language for telecommunications software specification. It has a formal semantics, and is supported b...
Stephan Bourduas, Ferhat Khendek, Daniel Vincent
WSC
1998
15 years 5 months ago
Communication Mission-type Orders to Virtual Commanders
This paper discusses issues in modeling C4I and cognitive processes in next generation simulations and applications to Force XXI command and control. We propose a modification to ...
Martin S. Kleiner, Scott A. Carey, Joseph E. Beach
GRID
2007
Springer
15 years 3 months ago
Data Management in the APPA System
Combining Grid and P2P technologies can be exploited to provide high-level data sharing in large-scale distributed environments. However, this combination must deal with two hard p...
Reza Akbarinia, Vidal Martins