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» An Architecture for Distributed Simulation Games
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115
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IPPS
2003
IEEE
15 years 9 months ago
Wide-Area Content-Based Routing Mechanism
Content networking is an emerging technology, where the requests for content are steered by content routers that examine not only the destinations but also content descriptors suc...
Arindam Mitra, Muthucumaru Maheswaran, Jose A. Rue...
HPCA
2000
IEEE
15 years 8 months ago
Decoupled Value Prediction on Trace Processors
Value prediction is a technique that breaks true data dependences by predicting the outcome of an instruction, and executes speculatively its data-dependent instructions based on ...
Sang Jeong Lee, Yuan Wang, Pen-Chung Yew
136
Voted
ICDCS
1994
IEEE
15 years 8 months ago
Management of Updates in the Enhanced Client-Server DBMS
The Client Server DBMS model has emerged as the main paradigm in database computing. The Enhanced Client Server architecture takes advantage of all the available client resources ...
Alex Delis, Nick Roussopoulos
IPPS
1992
IEEE
15 years 8 months ago
CCHIME: A Cache Coherent Hybrid Interconnected Memory Extension
This paper presents a hybrid shared memory architecture which combines the scalability of a multistage interconnection network with the contention reduction benefits of coherent c...
Matthew K. Farrens, Arvin Park, Allison Woodruff
PARLE
1992
15 years 8 months ago
Performance Evaluation of Parallel Transaction Processing in Shared Nothing Database Systems
Complex and data-intensive database queries mandate parallel processing strategies to achieve sufficiently short response times. In praxis, parallel database processing is mostly b...
Robert Marek, Erhard Rahm