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» An Architecture for Distributed Simulation Games
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HPCA
1997
IEEE
15 years 8 months ago
Datapath Design for a VLIW Video Signal Processor
This paper represents a design study of the datapath for a very long instruction word (VLIW) video signal processor (VSP). VLIW architectures provide high parallelism and excellen...
Andrew Wolfe, Jason Fritts, Santanu Dutta, Edil S....
IPPS
2010
IEEE
15 years 1 months ago
A GPU-inspired soft processor for high-throughput acceleration
There is building interest in using FPGAs as accelerators for high-performance computing, but existing systems for programming them are so far inadequate. In this paper we propose...
Jeffrey Kingyens, J. Gregory Steffan
ISORC
2009
IEEE
15 years 10 months ago
Marte CCSL to Execute East-ADL Timing Requirements
In the automotive domain, several loosely-coupled Architecture Description Languages (ADLs) compete to proet of abstract modeling and analysis services on top of the implementatio...
Frédéric Mallet, Marie-Agnès ...
ASAP
2006
IEEE
97views Hardware» more  ASAP 2006»
15 years 10 months ago
Dynamic-SIMD for lens distortion compensation
An increasing computational demand is placed on the image processing capacity of current and future smart cameras. SIMD processor architectures provide an efficient solution becau...
Bart Mesman, Hamed Fatemi, Henk Corporaal, Twan Ba...
ICMCS
2005
IEEE
92views Multimedia» more  ICMCS 2005»
15 years 9 months ago
Exploiting Limited Upstream Bandwidth in Peer-to-Peer Streaming
In this paper, we propose a hybrid architecture to integrate Peer-to-Peer (P2P) streaming approaches with content distribution networks (CDNs). We further utilize Multiple Descrip...
Yingfei Dong, Ewa Kusmierek, Zhenhai Duan