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» An Architecture for Distributed Simulation Games
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IPPS
2005
IEEE
14 years 1 months ago
A Mutual Anonymous Peer-to-Peer Protocol Design
Peer-to-Peer (P2P) computing has become a popular application model because of its easy resource sharing pattern and powerful query search scheme. However, decentralized P2P archi...
Jinsong Han, Yunhao Liu, Li Xiao, Renyi Xiao, Lion...
SIGCOMM
2005
ACM
14 years 1 months ago
Meridian: a lightweight network location service without virtual coordinates
This paper introduces a lightweight, scalable and accurate framework, called Meridian, for performing node selection based on network location. The framework consists of an overla...
Bernard Wong, Aleksandrs Slivkins, Emin Gün S...
SFM
2005
Springer
243views Formal Methods» more  SFM 2005»
14 years 1 months ago
Hermes: Agent-Based Middleware for Mobile Computing
Hermes is a middleware system for design and execution of activity-based applications in distributed environments. It supports mobile computation as an application implementation s...
Flavio Corradini, Emanuela Merelli
IMC
2004
ACM
14 years 1 months ago
Modeling distances in large-scale networks by matrix factorization
In this paper, we propose a model for representing and predicting distances in large-scale networks by matrix factorization. The model is useful for network distance sensitive app...
Yun Mao, Lawrence K. Saul
MM
2004
ACM
145views Multimedia» more  MM 2004»
14 years 1 months ago
Proportional service differentiation in wireless LANs using spacing-based channel occupancy regulation
In this paper, we propose Spacing-based Channel Occupancy Regulation (SCORE) MAC protocol that provides proportional service differentiation in terms of normalized throughput in w...
Qi Xue, Aura Ganz