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» An Architecture for Distributed Simulation Games
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DAIS
2009
13 years 8 months ago
Foraging for Better Deployment of Replicated Service Components
Abstract. Our work focuses on distributed software services and their requirements in terms of system performance and dependability. We target the problem of finding optimal deploy...
Máté J. Csorba, Hein Meling, Poul E....
JPDC
2008
147views more  JPDC 2008»
13 years 7 months ago
A Grid-based Virtual Reactor: Parallel performance and adaptive load balancing
This paper addresses the problem of porting distributed parallel applications to the Grid. One of the challenges we address is the change from static homogeneous cluster environmen...
Vladimir Korkhov, Valeria V. Krzhizhanovskaya, Pet...
IJAHUC
2007
135views more  IJAHUC 2007»
13 years 7 months ago
Service Location Protocols for mobile wireless ad hoc networks
: As service-oriented networks are essential in our lives, service location, access and provisioning over wired or wireless networks govern users’ satisfaction. While they are we...
Chai-Keong Toh, Guillermo Guichal, Dongkyun Kim, V...
TOCS
2008
107views more  TOCS 2008»
13 years 7 months ago
RaWMS - Random Walk Based Lightweight Membership Service for Wireless Ad Hoc Networks
RaWMS is a novel lightweight random membership service for ad hoc networks. The service provides each node with a partial uniformly chosen view of network nodes. Such a membership...
Ziv Bar-Yossef, Roy Friedman, Gabriel Kliot
TGC
2010
Springer
13 years 5 months ago
CarPal: Interconnecting Overlay Networks for a Community-Driven Shared Mobility
Car sharing and car pooling have proven to be an effective solution to reduce the amount of running vehicles by increasing the number of passengers per car amongst medium/big commu...
Vincenzo Dezani-Ciancaglini, Luigi Liquori, Lauren...