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» An Architecture for Distributed Simulation Games
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HIPC
2009
Springer
13 years 5 months ago
Optimizing the use of GPU memory in applications with large data sets
Abstract--With General Purpose programmable GPUs becoming more and more popular, automated tools are needed to bridge the gap between achievable performance from highly parallel ar...
Nadathur Satish, Narayanan Sundaram, Kurt Keutzer
CN
2011
111views more  CN 2011»
12 years 11 months ago
On the design of network control and management plane
We provide a design of a control and management plane for data networks using the abstraction of 4D architecture, utilizing and extending 4D’s concept of a logically centralized...
Hammad Iqbal, Taieb Znati
ISCA
2009
IEEE
146views Hardware» more  ISCA 2009»
14 years 2 months ago
Multi-execution: multicore caching for data-similar executions
While microprocessor designers turn to multicore architectures to sustain performance expectations, the dramatic increase in parallelism of such architectures will put substantial...
Susmit Biswas, Diana Franklin, Alan Savage, Ryan D...
ICC
2007
IEEE
198views Communications» more  ICC 2007»
14 years 2 months ago
On Control Plane for Service Provisioning in Light-trail WDM Optical Ring Networks
: A light-trail is a generalized lightpath that enables multiple nodes to statistically share an optical communication path (wavelength bus). A light-trail is different from a ligh...
Ashwin Gumaste, Janak Chandarana, Paresh Bafna, Na...
INFOCOM
2003
IEEE
14 years 1 months ago
Associative Search in Peer to Peer Networks: Harnessing Latent Semantics
— The success of a P2P file-sharing network highly depends on the scalability and versatility of its search mechanism. Two particularly desirable search features are scope (abil...
Edith Cohen, Amos Fiat, Haim Kaplan