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» An Architecture for Distributed Simulation Games
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EUROPAR
2003
Springer
14 years 26 days ago
Obtaining Hardware Performance Metrics for the BlueGene/L Supercomputer
Hardware performance monitoring is the basis of modern performance analysis tools for application optimization. We are interested in providing such performance analysis tools for t...
Pedro Mindlin, José R. Brunheroto, Luiz De ...
CONEXT
2007
ACM
13 years 11 months ago
Practical service provisioning for wireless meshes
Community wireless mesh networks (WMNs) are increasingly being deployed for providing cheap, low maintenance Internet access. For the successful adoption of WMNs as a last-mile te...
Saumitra M. Das, Dimitrios Koutsonikolas, Y. Charl...
SIGCOMM
1995
ACM
13 years 11 months ago
Design, Implementation, and Evaluation of a Software-Based Real-Time Ethernet Protocol
Distributedmultimedia applicationsrequire performanceguarantees from the underlying network subsystem. Ethernet has been the dominant local area network architecture in the last d...
Chitra Venkatramani, Tzi-cker Chiueh
OSDI
1994
ACM
13 years 9 months ago
Opportunistic Log: Efficient Installation Reads in a Reliable Storage Server
In a distributed storage system, client caches managed on the basis of small granularity objects can provide better memory utilization then page-based caches. However, object serv...
James O'Toole, Liuba Shrira
ATAL
2010
Springer
13 years 8 months ago
UAV swarm coordination using cooperative control for establishing a wireless communications backbone
In this paper, we present a mechanism to fly a swarm of UAVs with the aim of establishing a wireless backbone over a pre-specified area. The backbone is aimed at connecting interm...
Achudhan Sivakumar, Colin Keng-Yan Tan