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» An Architecture for Distributed Simulation Games
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WISEC
2010
ACM
13 years 7 months ago
Attacks on physical-layer identification
Physical-layer identification of wireless devices, commonly referred to as Radio Frequency (RF) fingerprinting, is the process of identifying a device based on transmission imperf...
Boris Danev, Heinrich Luecken, Srdjan Capkun, Kari...
JCP
2006
128views more  JCP 2006»
13 years 7 months ago
A Service Oriented Framework for Multimedia Radio Networks
- In order to enable fast deployment of new emerging services over multimedia radio networks, it is important to design an efficient service-based platform with necessary traffic m...
Asma Ben Letaifa, Sami Tabbane, Zièd Chouka...
SIGMETRICS
2008
ACM
124views Hardware» more  SIGMETRICS 2008»
13 years 7 months ago
Class-of-service in ip backbones: informing the network neutrality debate
The benefit of Class-of-Service (CoS) is an important topic in the "Network Neutrality" debate. Proponents of network neutrality suggest that over-provisioning is a viab...
Murat Yuksel, Kadangode K. Ramakrishnan, Shivkumar...
TPDS
2008
178views more  TPDS 2008»
13 years 7 months ago
On-Demand Medium Access in Multihop Wireless Networks with Multiple Beam Smart Antennas
The paper presents a detailed discussion of various issues involved in designing a medium access control (MAC) protocol for multihop wireless networks with nodes employing multiple...
Vivek Jain, Anurag Gupta, Dharma P. Agrawal
CN
1999
156views more  CN 1999»
13 years 7 months ago
Virtual reality movies-real-time streaming of 3D objects
Powerful servers for computation and storage, high-speed networking resources, and high-performance 3D graphics workstation, which are typically available in scientific research e...
Stephan Olbrich, Helmut Pralle