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» An Architecture for Distributed Simulation Games
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ANCS
2005
ACM
14 years 1 months ago
Resource mapping and scheduling for heterogeneous network processor systems
Task to resource mapping problems are encountered during (i) hardware-software co-design and (ii) performance optimization of Network Processor systems. The goal of the first pro...
Liang Yang, Tushar Gohad, Pavel Ghosh, Devesh Sinh...
MSWIM
2005
ACM
14 years 1 months ago
Content and service replication strategies in multi-hop wireless mesh networks
Emerging multi-hop wireless mesh networks have much different characteristics than the Internet. They have low dimensionality and large diameters. Content and service replication ...
Shudong Jin, Limin Wang
MSWIM
2004
ACM
14 years 1 months ago
IEEE 802.11 rate adaptation: a practical approach
Today, three different physical (PHY) layers for the IEEE 802.11 WLAN are available (802.11a/b/g); they all provide multi-rate capabilities. To achieve a high performance under v...
Mathieu Lacage, Mohammad Hossein Manshaei, Thierry...
ICS
2009
Tsinghua U.
14 years 7 days ago
A comprehensive power-performance model for NoCs with multi-flit channel buffers
Large Multi-Processor Systems-on-Chip use Networks-on-Chip with a high degree of reusability and scalability for message communication. Therefore, network infrastructure is a cruc...
Mohammad Arjomand, Hamid Sarbazi-Azad
IWCMC
2010
ACM
13 years 11 months ago
Cooperative contention-based forwarding for wireless sensor networks
Cooperative forwarding has been considered as an effective strategy for improving the geographic routing performance in wireless sensor networks (WSNs). However, we observe that ...
Long Cheng, Jiannong Cao, Canfeng Chen, Hongyang C...