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» An Architecture for Distributed Simulation Games
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SBACPAD
2003
IEEE
138views Hardware» more  SBACPAD 2003»
14 years 28 days ago
Finite Difference Simulations of the Navier-Stokes Equations Using Parallel Distributed Computing
 This paper discusses the implementation of a numerical algorithm for simulating incompressible fluid flows based on the finite difference method and designed for parallel compu...
João Paulo De Angeli, Andréa M. P. V...
AINA
2005
IEEE
14 years 1 months ago
Scalable Collision Detection for Massively Multiplayer Online Games
We describe approaches for satisfying the real-time collision detection requirements of distributed virtual environments. We assume a distributed virtual environment is deployed u...
Graham Morgan, Kier Storey
GLOBECOM
2006
IEEE
14 years 1 months ago
Fast Stochastic Analysis of P2P File Distribution Architectures
— In this paper we investigate which is the most efficient architecture and protocol that can be used for file distribution. The focus of the analysis is to understand not only...
Damiano Carra, Renato Lo Cigno, Ernst W. Biersack
CCGRID
2005
IEEE
14 years 1 months ago
Distributed market broker architecture for resource aggregation in grid computing environments
In order to allow every user to extract aggregated computational power from idle PCs in the Internet, we propose a distributed architecture to achieve a market based resource shar...
Morihiko Tamai, Naoki Shibata, Keiichi Yasumoto, M...
ATAL
2010
Springer
13 years 8 months ago
DipGame: a testbed for multiagent systems
There is a chronic lack of shared application domains to test the research models and agent architectures on areas like negotiation, argumentation, trust and reputation. In this d...
Angela Fabregues, David Navarro, Alejandro Serrano...