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» An Architecture for Distributed Simulation Games
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CONCUR
2010
Springer
13 years 8 months ago
Simulation Distances
Boolean notions of correctness are formalized by preorders on systems. Quantitative measures of correctness can be formalized by realvalued distance functions between systems, wher...
Pavol Cerný, Thomas A. Henzinger, Arjun Rad...
ICPADS
2006
IEEE
14 years 1 months ago
A Distributed Algorithm for Sharing Web Cache Disk Capacity
A decentralized game theoretic framework applied to Web caching is discussed. The interaction of multiple clients with a caching server is modeled as a non-cooperative game, in wh...
George Alyfantis, Stathes Hadjiefthymiades, Lazaro...
IPPS
2003
IEEE
14 years 29 days ago
The CoGenT Project: Co-Generating Compilers and Simulators for Dynamically Compiled Languages
To understand the performance of modern Java systems one must observe execution in the context of specific architectures. It is also important that we make these observations usi...
J. Eliot B. Moss, Charles C. Weems, Timothy Richar...
ISPDC
2008
IEEE
14 years 2 months ago
Performance Analysis of Grid DAG Scheduling Algorithms using MONARC Simulation Tool
This paper presents a new approach for analyzing the performance of grid scheduling algorithms for tasks with dependencies. Finding the optimal procedures for DAG scheduling in Gr...
Florin Pop, Ciprian Dobre, Valentin Cristea
JNCA
2007
125views more  JNCA 2007»
13 years 7 months ago
Distributed middleware architectures for scalable media services
The fusion of Multimedia and Internet technology has introduced an ever-increasing demand for large-scale reliable media services. This exposes the scalability limitations of curr...
Vana Kalogeraki, Demetrios Zeinalipour-Yazti, Dimi...