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» An Architecture for Distributed Simulation Games
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PDP
2008
IEEE
14 years 2 months ago
Internet-Scale Simulations of a Peer Selection Algorithm
The match between a peer-to-peer overlay and the physical Internet infrastructure is a constant issue. Time-constrained peer-to-peer applications such as live streaming systems ar...
Ali Boudani, Yiping Chen, Gilles Straub, Gwendal S...
ICUMT
2009
13 years 5 months ago
Some considerations on the design of a P2P infrastructure for massive simulations
Massive Multiuser Virtual Environments (MMVEs) are rapidly expanding both in the number of users and complexity of interactions. Their needs of computational resources offer new ch...
Gennaro Cordasco, Rosario De Chiara, Ugo Erra, Vit...
DAGSTUHL
2010
13 years 9 months ago
Visual Simulation of Flow
We have adopted a numerical method from computational fluid dynamics, the Lattice Boltzmann Method (LBM), for real-time simulation and visualization of flow and amorphous phenomen...
Arie E. Kaufman, Ye Zhao
IPPS
2007
IEEE
14 years 2 months ago
Rethinking Automated Synthesis of MPSoC Architectures
Emerging heterogeneous multiprocessors will have custom memory and bus architectures that must balance resource sharing and system partitioning to meet cost constraints. We propos...
Brett H. Meyer, Donald E. Thomas
CORR
2010
Springer
189views Education» more  CORR 2010»
13 years 7 months ago
Coalition Formation Games for Collaborative Spectrum Sensing
Abstract--Collaborative Spectrum Sensing (CSS) between secondary users (SUs) in cognitive networks exhibits an inherent tradeoff between minimizing the probability of missing the d...
Walid Saad, Zhu Han, Tamer Basar, Mérouane ...