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» An Architecture for Distributed Simulation Games
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ADHOCNOW
2008
Springer
14 years 2 months ago
Utility-Based Uplink Power Control in CDMA Wireless Networks with Real-Time Services
In this paper we address the problem of efficient power allocation in the uplink of CDMA wireless networks, emphasizing on the support of realtime services’ QoS prerequisites. Th...
Timotheos Kastrinogiannis, Eirini-Eleni Tsiropoulo...
INFOCOM
2000
IEEE
13 years 11 months ago
Peering and Provisioning of Differentiated Internet Services
A key consideration in building differentiated network services is the feasibility of maintaining stable and consistent service level agreements across multiple networks where allo...
Nemo Semret, Raymond R.-F. Liao, Andrew T. Campbel...
CSCW
2012
ACM
12 years 3 months ago
Towards self-optimizing collaborative systems
Two important performance metrics in collaborative systems are local and remote response times. Previous analytical and simulation work has shown that these response times depend ...
Sasa Junuzovic, Prasun Dewan
JOIN
2007
96views more  JOIN 2007»
13 years 7 months ago
Universal Routing and Performance Assurance for Distributed Networks
In this paper, we show that universal routing can be achieved with low overhead in distributed networks. The validity of our results rests on a new network called the fat-stack. W...
Kevin F. Chen, Edwin Hsing-Mean Sha
MMS
2000
13 years 7 months ago
Video Placement and Configuration of Distributed Video Servers on Cable TV Networks
A large-scale, distributed video-on-demand (VOD) system allows geographically dispersed residential and business users to access video services, such as movies and other multimedia...
Constantinos Vassilakis, Michael Paterakis, Peter ...