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» An Architecture for Distributed Simulation Games
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CORR
2010
Springer
197views Education» more  CORR 2010»
13 years 6 months ago
Hedonic Coalition Formation for Distributed Task Allocation among Wireless Agents
—Autonomous wireless agents such as unmanned aerial vehicles, mobile base stations, or self-operating wireless nodes present a great potential for deployment in next-generation w...
Walid Saad, Zhu Han, Tamer Basar, Mérouane ...
PVLDB
2008
110views more  PVLDB 2008»
13 years 7 months ago
DObjects: enabling distributed data services for metacomputing platforms
Many applications rely heavily on large amounts of data in the distributed storages collected over time or produced by large scale scientific experiments or simulations. The key co...
Pawel Jurczyk, Li Xiong
IPPS
2010
IEEE
13 years 5 months ago
Improving numerical reproducibility and stability in large-scale numerical simulations on GPUs
The advent of general purpose graphics processing units (GPGPU's) brings about a whole new platform for running numerically intensive applications at high speeds. Their multi-...
Michela Taufer, Omar Padron, Philip Saponaro, Sand...
VR
2003
IEEE
200views Virtual Reality» more  VR 2003»
14 years 1 months ago
The blue-c Distributed Scene Graph
In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
Martin Näf, Edouard Lamboray, Oliver G. Staad...
ICASSP
2011
IEEE
12 years 11 months ago
Efficient distributed resampling for particle filters
In particle filtering, resampling is the only step that cannot be fully parallelized. Recently, we have proposed algorithms for distributed resampling implemented on architecture...
Balakumar Balasingam, Miodrag Bolic, Petar M. Djur...