In this paper, we focus on facial displays, eye gaze and head tilts to express social dominance. In particular, we are interested in the interaction of different non-verbal cues. W...
Synthetically generated 3D humans often fail to express a full range of emotions or present different levels of the same type of emotion. Transcending the facial expression, what ...
In this paper, we try to demonstrate the capability of a very simple architecture to learn to recognize and reproduce facial expressions without the innate capability to recognize ...
This paper describes the development of Papous, a Virtual Storyteller. Our ultimate goal is to obtain a synthetic character that tells stories in an expressive and believable way, ...
For the past few years many new applications are being developed featuring interactive environments populated with autonomous virtual agents capable of acting according to their g...