This paper describes the development of a new model of agent emotion elicitation called Nemesys. It enhances interfaces with emotional and social information. Nemesys is based on ...
Manfred Eckschlager, Regina Bernhaupt, Manfred Tsc...
In this paper we introduce a simple model based on probabilistic finite state automata to describe an emotional interaction between a robot and a human user, or between simulated a...
Isabella Cattinelli, Massimiliano Goldwurm, N. Alb...
In this paper, we study the role of emotions and expressive behaviour in socially interactive characters employed in educational games. More specifically, on how we can use such e...
—A novel wake-sleep learning architecture for processing a robot’s facial expressions is introduced. According to neuroscience evidence, associative learning of emotional respo...
Abstract. In this pilot study, a neural architecture for temporal emotion recognition from image sequences is proposed. The investigation aims at the development of key principles ...