Believable agents usually depend upon explicit, model-based simulations of human emotions. This work appeals instead to the sensibilities of dramatic acting to create agents that ...
Allison Bruce, Jonathan Knight, Samuel Listopad, B...
This paper presents two strategies for selecting volitional facial expressions and gaze behaviors of animated agents, in the case of Online Negotiation and Soft Game Theory. It is ...
We present our current state of development regarding animated agents applicable to affective dialogue systems. A new set of tools are under development to support the creation of...
Simulations utilizing virtual humans, or computer controlled agents, are more predominant now than ever. Many of these simulations suffer from a lack of effective, stimulating, and...
Abstract. Systems for keyword and non-linguistic vocalization detection in conversational agent applications need to be robust with respect to background noise and different speak...