This chapter addresses the problem of producing and maintaining progress in agent design. New architectures often hold important insights into the problems of designing intelligenc...
One of the implicit assumptions of multi-modal interfaces is that human-computer interaction is significantly facilitated by providing multiple input and output modalities. Surpri...
We propose a methodology that can be used to compare and evaluate Artificial Intelligence architectures and is motivated by fundamental properties required by general intelligent ...
We look at how some basic choices in the management of turns influence the impression that people get from an agent. We look at scales concerning personality, emotion and interper...