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» An Architecture for MAS Simulation Environments
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MOBIHOC
2003
ACM
14 years 8 months ago
Lightweight sensing and communication protocols for target enumeration and aggregation
The development of lightweight sensing and communication protocols is a key requirement for designing resource constrained sensor networks. This paper introduces a set of efficien...
Qing Fang, Feng Zhao, Leonidas J. Guibas
WMASH
2003
ACM
14 years 1 months ago
An end-to-end multi-path smooth handoff scheme for stream media
In the near future, wide variety of wireless networks will be merged into the Internet and allow users to continue their application with higher degree of mobility. In such enviro...
Yi Pan, Meejeong Lee, Jaime Bae Kim, Tatsuya Suda
RT
2001
Springer
14 years 1 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
ISCA
2009
IEEE
148views Hardware» more  ISCA 2009»
14 years 3 months ago
Disaggregated memory for expansion and sharing in blade servers
Analysis of technology and application trends reveals a growing imbalance in the peak compute-to-memory-capacity ratio for future servers. At the same time, the fraction contribut...
Kevin T. Lim, Jichuan Chang, Trevor N. Mudge, Part...
CGF
2006
145views more  CGF 2006»
13 years 8 months ago
Classification of Illumination Methods for Mixed Reality
A mixed reality (MR) represents an environment composed both by real and virtual objects. MR applications are used more and more, for instance in surgery, architecture, cultural h...
Katrien Jacobs, Céline Loscos