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» An Architecture for MAS Simulation Environments
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AAAI
2010
13 years 10 months ago
Goal-Driven Autonomy in a Navy Strategy Simulation
Modern complex games and simulations pose many challenges for an intelligent agent, including partial observability, continuous time and effects, hostile opponents, and exogenous ...
Matthew Molineaux, Matthew Klenk, David W. Aha
MABS
1998
Springer
14 years 26 days ago
Multi-Agent Architecture Integrating Heterogeneous Models of Dynamical Processes: The Representation of Time
Multi-agent simulations aim at representing the dynamics of complex systems as resulting from multiple interactions between autonomous entities including their own perception of lo...
Edem Fianyo, Jean-Pierre Treuil, Edith Perrier, Yv...
EUROMICRO
2009
IEEE
14 years 16 days ago
Synthetic Metrics for Evaluating Runtime Quality of Software Architectures with Complex Tradeoffs
Runtime quality of software, such as availability and throughput, depends on architectural factors and execution environment characteristics (e.g. CPU speed, network latency). Alth...
Anakreon Mentis, Panagiotis Katsaros, Lefteris Ang...
WCAE
2006
ACM
14 years 2 months ago
Web memory hierarchy learning and research environment
Learning the various structures and levels of memory hierarchy by means of conventional procedures is a complex subject. A memory hierarchy environment (Web-MHE) was proposed and ...
José Leandro D. Mendes, Luiza M. N. Coutinh...
AP2PC
2003
Springer
14 years 1 months ago
K-Trek: A Peer-to-Peer Approach to Distribute Knowledge in Large Environments
In this paper, we explore an architecture, called K-Trek, that enables mobile users to travel across knowledge distributed over large geographical areas (ranging from large public ...
Paolo Busetta, Paolo Bouquet, Giordano Adami, Matt...