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» An Architecture for MAS Simulation Environments
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ATAL
2009
Springer
14 years 3 months ago
Monitoring social expectations in Second Life
Online virtual worlds such as Second Life provide a rich medium for unstructured human interaction in a shared simulated 3D environment. However, many human interactions take place...
Stephen Cranefield, Guannan Li
EDUTAINMENT
2007
Springer
14 years 2 months ago
A Hybrid of Plot-Based and Character-Based Interactive Storytelling
Interactive storytelling in the virtual environment attracts a lot of research interests in recent years. Story plot and character are two most important elements of a story. Based...
Yundong Cai, Chunyan Miao, Ah-Hwee Tan, Zhiqi Shen
CIA
2004
Springer
14 years 2 months ago
Agent's Multiple Inquiries for Enhancing the Partnership Formation Process
The concept of sequential two-sided search is widely used in partnerships formation applications in various domains. However, when considering the implementation of the method in M...
David Sarne, Sarit Kraus
AGENTS
2000
Springer
14 years 1 months ago
Adaptivity in agent-based routing for data networks
Adaptivity, both of the individual agents and of the interaction structure among the agents, seems indispensable for scaling up multi-agent systems MAS's in noisy environme...
David Wolpert, Sergey Kirshner, Christopher J. Mer...
FCCM
1999
IEEE
210views VLSI» more  FCCM 1999»
14 years 1 months ago
Algorithm Analysis and Mapping Environment for Adaptive Computing Systems: Further Results
Abstract We are developing an integrated algorithm analysis and mapping environment particularly tailored for signal processing applications on Adaptive Computing Systems ACS. Our ...
Eric K. Pauer, Paul D. Fiore, John M. Smith